By OECD Organisation for Economic Co-operation and Develop

Movie and video items take an important number of kinds from modest education or merchandising audio-visuals to blockbuster function motion pictures that earn very quite a lot of funds from around the globe distribution. construction and distribution for any movie or video product contain an incredibly good selection of business pursuits frequently with rather varied ideas. This learn specializes in advertisement leisure items and creation and distribution of flicks and tv courses. It analyses the effect of electronic content material production, distribution and use on worth chains and company versions of the movie and video and explores the coverage implications of those alterations to spot how electronic content material could impact the functionality and place of individuals within the alongside the price chain.Table of content material :SummaryChapter 1. Introduction-Aims of this Study-Economic importance of the movie and Video Industries-Defining the movie and Video Industries-Current ChallengesChapter 2. Filme and Video construction and Markets in OECD Countries-Characteristics of the movie and Video Industry-Overview of movie and Video Markets in OECD Countries-Cinema Markets-Television Markets-Consumer Video Markets-Online Video MarketsChapter three. The Evolving constitution of the movie and Video Industry-Structural switch within the movie and Video Industry-Implications for electronic content material of constitution EvolutionChapter four. the price Chain for Filmed leisure Products-The worth Chain for Filmed leisure Products-Differences within the price Chain for various movie and Video ProductsChapter five. Technical swap and price Chain Evolution-Full Digitalisation of the price Chain-Creating New electronic Distribution Markets for movie and Video Products-The expenses of electronic movie and Video ProductionChapter 6. electronic movie and Video content material and destiny worth Chain Evolution-The results of complete Digitalisation at the worth Chain-Value Chain Evolution and Structure-Value Chain Evolution and advertisement Strategies-Value Chain Evolution and the industrial Viability of Filmed EntertainmentChapter 7. The coverage Framework-Innovation and Technology-Business and Regulatory Environment-Infrastructure-Buisiness Development-Conceptualisation, type, and Measurement-Policy ChallengesBibliographyOnline References brought up and ConsultedAppendix A. North American Statistical Definition of the movie SectorAppendix B. The Indian movie

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Extra info for Remaking the Movies: Digital Content and the Evolution of the Film and Video Industries

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Twentieth Century Fox – incorporating Fox Studios, Fox Searchlight, Fox 2000 Pictures, New Regency Films and Blue Sky Studios. • Universal Pictures – incorporating Universal Studios, Focus Features, Rogue Films and Working Title Films. The corporate structure of the various studio groups is complex and changeable. Divisions reorganise frequently and registered business names change. To lend some continuity and brand recognition, each studio group is identified under the most common names that for most consumers would identify film products as emanating from a particular studio group.

The names of the major studios are still familiar – Fox, Metro-Goldwyn-Mayer, Paramount, United Artists, Warner Brothers, Universal and Columbia. Between ca. 1915 and 1935 a series of judicial and US Trade Commission rulings ended the vertical integration of film production with cinema exhibition. The basic principles that were established in these rulings governing relations between producers and newly independent exhibitors still apply today. Vertical integration of the production and distribution segments was not affected by these rulings.

Motion picture distribution modalities and exhibition venues have been expanded and restructured. Structural change in the film and video industry The evolving position of motion picture products in the media industry10 The media environment in the OECD countries is dominated by large vertically integrated multinational conglomerates that own or have substantial interests in a wide range of audio, visual and print media and in communication networks of various kinds. Before about 1960 most major studios were wholly independent companies specializing in filmed entertainment.

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Remaking the Movies: Digital Content and the Evolution of by OECD Organisation for Economic Co-operation and Develop
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